Recent comments in /f/retrocomputing

Reply to comment by mike in Dirty tricks 6502 programmers use by mike

mike OP wrote

Oh definitely, especially things like finding the values you need sitting around in the zero page at power on.

Really nice examples of the way you need to think about this stuff though, when memory is strictly limited.

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mike wrote

I think I spent too much time wrestling with DOS professionally to get nostalgic about it now.

I do fondly remember my single boot floppy setup that contained a very lean startup environment that included drivers for 2 or 3 network cards and enough TCP/IP to get onto my home network and map a drive to my server though.

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mike OP wrote

I think as a kid I had an over-inflated trust in some people. I remember asking a guy who worked at a computer shop where I bought games about how to start with machine code, which I'd seen a reference to in one of my books.

Looking back, I don't think he knew anything much and he confused me further. But in my mind he knew everything because HE HAD A SHOP!

I think that just led to a few more years of not pushing at the topic, until I was about 15 or so and actually met and spent time with someone who actually knew some stuff and who introduced me to the right tools for the job.

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EdS wrote

How did anyone find anything out... in my case, a monthly magazine, Practical Electronics, helped quite a bit. And then, later, Practical Computing. But then, my Compukit came with a few sheets of information including a pointer to the monitor, which is the most bare-bones monitor you could wish for. (Reset, run, then capital-M here: http://www.avoncliff.com/uk101/)

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mike OP wrote

At least the 128 has a machine code monitor built in, big step up there from the 64.

I remember for the longest time as a kid, I knew "machine code" was a thing, but I couldn't find a single answer to my first question - "where the hell do you type it in?"

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mike wrote

There was something great about typing in a program from a magazine while having no clear idea about what you'd end up with afterwards. Even the disappointing games you'd end up giving a much more thorough play than you would normally, because you'd invested so much time in getting there.

I remember convincing my mum on a couple of occasions to dictate the code from the printout to me so I could concentrate on the typing. Good times.

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Reply to comment by mike in Retro Computing Forum by mike

mike OP wrote

Great starter set of links, I'll pop all that in some kind of sidebar when I get around to customising the place a bit more, I think. That big bold red bar has to go first though.

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