Howdy y'all!
Right now I'm working on my first DOS game in C with Allegro 4. Everything is going well so far! I haven't touched C in ages, but it's not too hard once you get your data types right.
One thing I'm trying to figure out though is the music. Allegro can play .wav samples in 8 bit or 16 bit, which is certainly an option, but it also has built in music support with MIDI files.
Most of my experience (outside of school) with music composition is with tracker software, not midi software. Renoise has a midi export script, but since my dev environment is mostly through DOSBox with an emulated SB16 card, I want to do something natively in DOS to write the midi files so I'm not surprised by what it sounds like in-game.
Any suggestions?